PhD: Design of (Exer)games for Social, Mental & Physical Well-being
Faculty/department Technology, Policy and Management
Level Master degree
Maximum employment 38 hours per week (1 FTE)
Duration of contract 4 years
Salary scale €2,222 to €2,840 per month gross
Technology, Policy and Management
The Faculty of Technology, Policy and Management (TPM) develops robust models and designs, to solve the complex challenges of today’s networked society. TPM combines insights from the engineering sciences with insights from the humanities and the social sciences.
The Department of Multi-Actor Systems (MAS) deals with the governance component of Comprehensive Engineering. Governance refers to the use of instruments, strategies and structures aimed at shaping or changing socio-technical systems, or parts thereof. The central premise is that there is a tension between the urgency of system change and the options to effect that change. The research at MAS addresses the question of how, in such an environment, decision-making, change, and coordination of and in socio-technical systems happen.
The Systems Engineering section is a strong interdisciplinary research group that brings together expertise in Computation, Engineering and Social Science to address questions related to the design of participatory systems: analysis, (re-)design, and coordination of distributed processes and systems within social, technical systems in merging realities – dynamic, complex, distributed networked systems – for which emergence and self-organisation are key characteristics. Distributed simulations and serious games facilitate the design and acceptance of such systems in interaction with domain experts and relevant stakeholders.
The H2020 project NESTORE project aims to develop non-intrusive empowering solutions and technologies for older people to retain daily life activity. It focuses on increasing our understanding of the design space for (exer)games in mixed reality: design models and principles. In particular, NESTORE focuses on empowering and engaging participation of the elderly to improve their own social, physical, and cognitive health and well-being, enabled by mixed reality technology. Together with project partners, NESTORE provides unique opportunities to design and evaluate games in real-life, taking ethical and societal implications into account from the start.
Candidates with an outstanding track record and an MSc degree in Computer Science or Industrial Design and with experience in serious games, virtual reality, augmented reality or interaction design are invited to apply. Proficiency in Dutch is not compulsory but considered beneficial for conducting local case studies.
Conditions of employment
The TU Delft offers a customisable compensation package, a discount for health insurance and sport memberships, and a monthly work costs contribution. Flexible work schedules can be arranged. An International Children’s Centre offers childcare and an international primary school. Dual Career Services offers support to accompanying partners. Salary and benefits are in accordance with the Collective Labour Agreement for Dutch Universities. As a PhD candidate you will be enrolled in the TU Delft Graduate School. The TU Delft Graduate School provides an inspiring research environment; an excellent team of supervisors, academic staff and a mentor; and a Doctoral Education Programme aimed at developing your transferable, discipline-related and research skills. Please visit http://graduateschool.tudelft.nl for more information.
Information and application
For more information about this position, please contact S. Lukosch , phone: +31 (0)15-2783403, email: email@example.com. To apply, please e-mail a detailed CV along with a letter of application by 30 September 2017 to Olivie Beek, firstname.lastname@example.org. When applying for this position, please refer to vacancy number ATTBM17.019.