The HoloLens – new possibilities for higher education – Stephan Lukosch (Associate Professor of Systems Engineering at the Delft University of Technology)
The development of augmented reality technology holds new possibilities for teaching and learning. According to Stephan Lukosch (Associate Professor of Systems Engineering at the Delft University of Technology), there’s a difference in weak and strong augmented reality (AR).
An example of weak AR is the popular mobile game Pokémon GO, in which the animations aren’t fixed to the real world, so there’s hardly anyspatial depth. Microsoft’s HoloLens is an example of strong AR: objects are fixed to the real world and you can interact with them in numerous ways.Also,every adjustment made by the user is ‘saved’, so every time you use the HoloLens, you’ll find every object in the same place you’ve left it.
Augmented reality technologies like the HoloLens can be useful in different educational settings. Lukosch names a few:
- to support remote presence in labs
- to review designs in real environments
- to train skills and procedures
- to analyze large datasets
- to augment and extend standard teaching material. For example by visualizing graphs in AR, so they can be examined in new ways.
After Lukosch’ presentation, the audience was invited to try the HoloLens on the spot.